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 Mixing with Drum Software

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myd
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PostSubject: Mixing with Drum Software   Fri Sep 24, 2010 8:43 am

I*m using drum softwares (BFD2 and Superior Drummer) exclusively.
When i compressed drums i always get unpleasant reverb.
I try to rid it with gate and it*s better but not satisfactory.
Here*s my procedure:
Individually export each drum and cymbal into wave and in it*s own track.
Gate-kick,snare and toms.
Eq and compress-kick snare,toms.
Eq-cimbals, hihats and compress them if necessary.
Panning
Then take all of them to the bus group and compress again.
Am i missing something?
How you mix drums when you work with drum software.(Can someone describe me in details).



Last edited by myd on Mon Oct 04, 2010 9:29 am; edited 2 times in total
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PostSubject: Re: Mixing with Drum Software   Fri Sep 24, 2010 9:03 am

First of all welcome to our forum!
I'll change the name of the topic to "Mixing with Drum Software" if thats ok to you.

I've found that with BFD2 I need some more time tweaking in solo each instrument to get a decent sound and then continue mixing with all channels active.

Superior drummer though is more processed and i rarely compress or eq in solo cause the sound/sample is fixed for me. I go straight to the mix and then edit more in the mix asks for it.

What I do is to send each drum in its own track so i can have the freedom of processing them as I want. Also, grouping similar drums (such as toms, overhead) can be useful too.

Instead of using gate as a solution to eliminate reverb (which is a good thought) why dont you try reducing the ambience or even mute the send from the kick/snare to the ambience?

Treating the sources is more natural.
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myd
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PostSubject: Re: Mixing with Drum Software   Fri Sep 24, 2010 10:09 am

I tried to reduce the ambience and it sounds me little empty.I will try to mute the send from the kick/snare to the ambience.
How do you process overheads and cymbals,do you live intact?
Thanks.
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PostSubject: Re: Mixing with Drum Software   Fri Sep 24, 2010 10:25 am

myd wrote:
I tried to reduce the ambience and it sounds me little empty.I will try to mute the send from the kick/snare to the ambience.
How do you process overheads and cymbals,do you live intact?
Thanks.

I hi-pass at around 500-600Hz to save some headroom.
I rarely compress them I love the attack of the cymbals if you know what I mean.

I sometimes use multiband compression on cymbals with about 2 ratio, high attack and less release and db reduction about 3-5 db. I do this to "tame" the cymbals and only if the mix asks for it.

Mute the sends as we said and let me know if that worked for you thumb
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PostSubject: Re: Mixing with Drum Software   Fri Sep 24, 2010 9:31 pm

Hi

I use SD 2.0 for solo artists and find the amount of room mics can be a little over bearing. I usually use 2 room mics and adjust the chain and levels depending on the music genre. I find that more room works better with indie and less room works better with rock and metal.

As with levels, try levelling the top snare mic between -12db to -10db with the master bus and build the rest of the kit arond t.

High-pass at 600hz on the overheads is an excellent tip and I found it really helps my drum mixes.

It really is trial and error with these programmes but you can get a really authentic sound. Also, play around with quantize and velocity in your drum map. It takes time but sounds less robotic.
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PostSubject: Re: Mixing with Drum Software   Sat Sep 25, 2010 1:41 am

toppo1 wrote:
Hi

I use SD 2.0 for solo artists and find the amount of room mics can be a little over bearing. I usually use 2 room mics and adjust the chain and levels depending on the music genre. I find that more room works better with indie and less room works better with rock and metal.

As with levels, try levelling the top snare mic between -12db to -10db with the master bus and build the rest of the kit arond t.

High-pass at 600hz on the overheads is an excellent tip and I found it really helps my drum mixes.

It really is trial and error with these programmes but you can get a really authentic sound. Also, play around with quantize and velocity in your drum map. It takes time but sounds less robotic.

+1

Or afford a midi keyboard with velocities or better yet an electronic drum kit!!!
Well that costs some money...

Use your mouse lol!

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